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Foundation - Abbatial Church

I had the pleasure of creating the Abbatial Church for the monastery in Foundation. This was one of the first buildings I worked on for this project, and many of our workflow techniques have evolved since then. It serves as the end-game building that players can unlock for the monastery.
Many thanks to Lucas for the concept art and to Olivier for the valuable feedback.

Foundation is a city-building game that gives players many possibilities for creating their villages. That means every monument in the game requires a wide variety of parts—many of which need to be scalable, have alternate visuals, and include multiple construction stages.
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On Foundation, I had the opportunity to be the Lead 3D Artist. I worked closely with the Art Director to establish the revamped art direction for the 3D assets and materials, building upon the early access version of the game. My role involved sharing this vision with the team, providing feedback and training, and creating benchmarks to guide the artistic process.

https://www.artstation.com/latch99
https://www.artstation.com/lucas_a