Website powered by

Foundation - Tavern

Here is Foundation's tavern. I was responsible for recreating it based on an older version made for Early Access. Designing the thatch roof for this game was quite a challenge. One of the biggest concerns was finding a way to represent the material accurately without overloading the geometry while still staying true to the art direction. Here are just a few parts of the full kit.

Additional modeling, such as the construction steps, was done by Jennyfer Roussy.
___

Foundation is a city-building game that gives players many possibilities for creating their villages. That means every monument in the game requires a wide variety of parts—many of which need to be scalable, have alternate visuals, and include multiple construction stages.
___

On Foundation, I had the opportunity to be the Lead 3D Artist. I worked closely with the Art Director to establish the revamped art direction for the 3D assets and materials, building upon the early access version of the game. My role involved sharing this vision with the team, providing feedback and training, and creating benchmarks to guide the artistic process.

https://www.artstation.com/jennyferroussy
https://www.artstation.com/latch99